The Art of Game Design: A Book of Lenses book cover

The Art of Game Design: A Book of Lenses

Jesse Schell

Third Edition, 2019 ISBN: 978-1492062059 704 pages
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★★☆☆☆ Easy

Chapter 1: In the Beginning

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Chapter 2: The Player's Journey

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Chapter 3: The Elemental Tetrad, Part One: Mechanics

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Chapter 4: The Elemental Tetrad, Part Two: Story

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Chapter 5: The Elemental Tetrad, Part Three: Aesthetics

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Chapter 6: The Elemental Tetrad, Part Four: Technology

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Chapter 7: The Lenses Themselves

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Chapter 8: The Lens of The Player

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Chapter 9: The Lens of Endogenous Intent

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Chapter 10: The Lens of Problem Solving

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Chapter 11: The Lens of The Game Community

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Chapter 12: The Lens of Emergence

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Chapter 13: The Lens of Aesthetics

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Chapter 14: The Lens of Economy

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Chapter 15: The Lens of Rhetoric

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Chapter 16: The Lens of Ethics

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Chapter 17: The Lens of Innovation

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Chapter 18: The Future of Game Design

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