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Foundations of Game Engine Development, Volume 1: Mathematics
Eric Lengyel
First Edition, 2016
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ISBN: 978-0990823124
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400 pages
Overall Progress
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★★★☆☆ Intermediate
Chapter 1: Vectors and Matrices
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Chapter 2: Advanced Vector and Matrix Algebra
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Chapter 3: Transformations
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Chapter 4: Advanced Transformations
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Chapter 5: Quaternions
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Chapter 6: Advanced Quaternions
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Chapter 7: Lines and Planes
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Chapter 8: Geometry
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Chapter 9: Geometric Tests
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Chapter 10: Graphics Mathematics
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Chapter 11: Physics Mathematics
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Chapter 12: Random Numbers
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