Foundations of Game Engine Development, Volume 1: Mathematics book cover

Foundations of Game Engine Development, Volume 1: Mathematics

Eric Lengyel

First Edition, 2016 ISBN: 978-0990823124 400 pages
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★★★☆☆ Intermediate

Chapter 1: Vectors and Matrices

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Chapter 2: Advanced Vector and Matrix Algebra

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Chapter 3: Transformations

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Chapter 4: Advanced Transformations

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Chapter 5: Quaternions

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Chapter 6: Advanced Quaternions

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Chapter 7: Lines and Planes

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Chapter 8: Geometry

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Chapter 9: Geometric Tests

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Chapter 10: Graphics Mathematics

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Chapter 11: Physics Mathematics

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Chapter 12: Random Numbers

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