Game Feel: A Game Designer's Guide to Virtual Sensation book cover

Game Feel: A Game Designer's Guide to Virtual Sensation

Steve Swink

First Edition, 2009 ISBN: 978-0123736529 338 pages
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Chapter 1: What Is Game Feel?

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Chapter 2: Game Feel Principles

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Chapter 3: Input

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Chapter 4: Simulation

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Chapter 5: Polish

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Chapter 6: Camera

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Chapter 7: Collision and Physics

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Chapter 8: Animation and Kinetics

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Chapter 9: Case Studies

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Chapter 10: Conclusion: Designing for Feel

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