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Level Up! The Guide to Great Video Game Design
Scott Rogers
Second Edition, 2014
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ISBN: 978-1118877173
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480 pages
Overall Progress
0 of 20 chapters (0%)
Started:
Est. completion:
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Difficulty
★★☆☆☆ Easy
Chapter 1: Introduction to Game Design
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Chapter 2: Core Mechanics
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Chapter 3: Controls
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Chapter 4: The HUD
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Chapter 5: Menus and Navigation
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Chapter 6: Tutorial Design
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Chapter 7: Difficulty
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Chapter 8: Level Design
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Chapter 9: Mission and Objective Design
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Chapter 10: Combat Design
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Chapter 11: Collectibles and Power-Ups
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Chapter 12: Story and Narrative
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Chapter 13: Worlds and Environments
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Chapter 14: Art and Animation
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Chapter 15: Audio Design
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Chapter 16: Multiplayer Design
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Chapter 17: Making it Fun
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Chapter 18: The Business of Game Design
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Chapter 19: Quality Assurance and Testing
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Chapter 20: Conclusion
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