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Physically Based Rendering: From Theory to Implementation
Matt Pharr, Wenzel Jakob, and Greg Humphreys
Fourth Edition, 2023
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ISBN: 978-0262048025
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1312 pages
Overall Progress
0 of 22 chapters (0%)
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Difficulty
★★★☆☆ Intermediate
Chapter 1: Introduction
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Chapter 2: Geometry and Transformations
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Chapter 3: Radiometry and Photometry
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Chapter 4: The Rendering Equation
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Chapter 5: Color and Radiometry
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Chapter 6: Camera Models
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Chapter 7: Sampling and Reconstruction
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Chapter 8: Monte Carlo Integration
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Chapter 9: Reflection Models
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Chapter 10: Texture
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Chapter 11: Volume Rendering
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Chapter 12: Light Transport I: Surface Reflection
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Chapter 13: Light Transport II: Volume Rendering
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Chapter 14: Light Transport III: Bidirectional Methods
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Chapter 15: Light Transport IV: Enhancements and Specialization
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Chapter 16: Light Sources
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Chapter 17: Film and Imaging
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Chapter 18: Acceleration Structures
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Chapter 19: Wavefront Rendering on GPUs
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Chapter 20: Rendering and System Design
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Chapter 21: pbrt: Design and Implementation
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Chapter 22: Conclusion
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