Jan's Learning Journal
Home
Posts
Books
About
Now
The Ultimate Guide to Video Game Writing and Design
Flint Dille, John Zuur Platten
First Edition, 2007
•
ISBN: 978-0823014928
•
336 pages
Overall Progress
0 of 15 chapters (0%)
Started:
Est. completion:
Last updated:
Chapter 1: Introduction: What Is Game Writing?
Not Started
Chapter 2: The Basics of Game Design
Not Started
Chapter 3: Story Structure and Narrative
Not Started
Chapter 4: Character Development and Psychology
Not Started
Chapter 5: Dialogue and Voice
Not Started
Chapter 6: Worldbuilding and Setting
Not Started
Chapter 7: Writing for Different Genres
Not Started
Chapter 8: Interactive Storytelling
Not Started
Chapter 9: Cinematic Techniques in Games
Not Started
Chapter 10: The Writing Process
Not Started
Chapter 11: Writing Technical Documentation
Not Started
Chapter 12: Voice Acting and Localization
Not Started
Chapter 13: Building a Narrative Design Department
Not Started
Chapter 14: Case Studies and Examples
Not Started
Chapter 15: The Future of Game Narrative
Not Started